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Blog
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How to insert signature in pdf file
Installmate theme
Fight night champion pc download
What is dropbox lan sync
Red giant magic bullet suite 13 free download
How to delete tor browser history
No mail folder mozilla thunderbird profile folder
Remove virtualbox mac
Artlantis studio 3 download
Cam works on omegle but not chatroulette
Using tuneup utilities for windows 10
Remote for mac how to
Stardew valley save editor return scepter
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Blog
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Fight night champion pc download
What is dropbox lan sync
Red giant magic bullet suite 13 free download
How to delete tor browser history
No mail folder mozilla thunderbird profile folder
Remove virtualbox mac
Artlantis studio 3 download
Cam works on omegle but not chatroulette
Using tuneup utilities for windows 10
Remote for mac how to
Stardew valley save editor return scepter
STARDEW VALLEY SAVE EDITOR RETURN SCEPTER MOD
STARDEW VALLEY SAVE EDITOR RETURN SCEPTER MODS
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Fixed error when a mod makes invalid changes to an NPC schedule.
Fixed cryptic error message when the game isn't installed correctly.
Fixed some multiplayer features broken when connecting via Steam friends.
SMAPI now prevents invalid items from crashing the game on hover.
Fixed some multiplayer features broken when a farmhand returns to title and rejoins.
Fixed errors hovering items in some cases with SMAPI 2.9.2.
Released 16 December 2018 for Stardew Valley 1.3.32.
Reduced mod compatibility list's cache time.
Increased deprecation levels to info for the upcoming SMAPI 3.0.
You can now use /WriteSaveData as soon as the save is loaded (instead of once the world is initialized).
Added e.IsCurrentLocation event arg to World events.
Added events: GameLoop.OneSecondUpdateTicking, GameLoop.OneSecondUpdateTicked, and Specialized.LoadStageChanged.
Tweaked installer to reduce antivirus false positives.
Added world_clear console command to remove spawned or placed entities.
Released 29 December 2018 for Stardew Valley 1.3.32–33.
Fixed some mod integrations not working correctly in SMAPI 2.10.
Released 30 December 2018 for Stardew Valley 1.3.32–33. (This works on Windows, but causes errors for Linux/macOS players.)
Deprecated EntryDll values whose capitalization don't match the actual file.
STARDEW VALLEY SAVE EDITOR RETURN SCEPTER MODS
Fixed incorrect 'bypassed safety checks' warning for mods using the new Specialized.LoadStageChanged event in 2.10.
Fixed e.Cursor in input events showing wrong grab tile when player using a controller moves without moving the viewpoint.
Fixed 'unknown mod' deprecation warnings showing the wrong stack trace.
Fixed LoadStage.SaveParsed raised before the parsed save data is available.
Fixed Constants.SaveFolderName and CurrentSavePath not available during early load stages when using Specialized.LoadStageChanged event.
Fixed error when swapping maps mid-session for a location with interior doors.
Fixed error loading custom map tilesheets in some cases.
Asset changes are now propagated into the parsed save being loaded if applicable.
Fixed broken ModDrop links in the compatibility list.
Added beta status filter to compatibility list.
Fixed confusing error message when using SMAPI 2.10.
Fixed 'unknown mod' deprecation warnings when they occur in the Mod constructor.
Fixed 'unknown mod' deprecation warnings showing a stack trace when developers mode not enabled.
Fixed some common dependencies not linking to the mod page in 'missing mod' errors.
(When compression isn't available, SMAPI will now create uncompressed backups instead.)
Fixed save backup for some Linux/macOS players.
SMAPI now keeps the first save backup created for the day, instead of the last one.
Released 09 January 2019 for Stardew Valley 1.3.32–33.
STARDEW VALLEY SAVE EDITOR RETURN SCEPTER DOWNLOAD
Fixed smapi.io linking to an archived download in rare cases.
The mod compatibility page now crosses out mod links if they're outdated to avoid confusion.
The log parser now shows available updates in a section at the top.
Bumped all deprecation levels to pending removal.
Released 01 March 2019 for Stardew Valley 1.3.36.
The log parser now collapses redundant sections by default.
Added support for suppressing false-positive warnings in rare cases.
Fixed world_clear console command removing chests edited to have a debris name.
Prepared compatibility check for Stardew Valley 1.4.
Added crops option to world_clear console command.
Released 17 March 2019 for Stardew Valley 1.3.36.
Fixed compatibility with some Linux distros.
Fixed error when a custom map references certain vanilla tilesheets on Linux/macOS.
Released 23 April 2019 for Stardew Valley 1.3.36.
Fixed SDate.AddDays incorrectly changing year when the result is exactly winter 28.
Fixed changes to a map loaded by a mod being persisted across content managers.
Fixed mods able to directly load (and in some cases edit) a different mod's local assets using internal asset key forwarding.
Fixed 'location list changed' verbose log not correctly listing changes.
The change will only take effect when you recompile the mod.
now defaults to the Trace log level instead of Debug.
Fixed log parser failing in some cases due to time format localization.
Added log parser instructions for Android.
When filtering the mod list, clicking a mod link now automatically adds it to the visible mods.
Fixed various error messages and inconsistent spelling.
Fixed errors during early startup not shown before exit.
SMAPI now prevents more invalid dialogue from crashing the game.
SMAPI now prevents invalid event preconditions from crashing the game (thanks to berkayylmao!).
SMAPI now prevents invalid items from breaking menus on hover.
Released 13 September 2019 for Stardew Valley 1.3.36.